Chapter 13. Data Structures
Association Lists
Often, we have to deal with data that is unordered but is indexed by a key. For instance, a Unix administrator might have a list of numeric UIDs (user IDs) and the textual usernames that they correspond to. The value of this list lies in being able to look up a textual username for a given UID, not in the order of the data. In other words, the UID is a key into a database.
In Haskell, there are several ways to handle data that is structured
in this way. The two most common are association lists and the
Map type provided by Data.Map module.
Association lists are handy because they are simple. They are standard
Haskell lists, so all the familiar list functions work with association
lists. However, for large data sets, Map will have a
considerable performance advantage over association lists. We’ll use
both in this chapter.
An association list is just a normal list containing (key, value)
tuples. The type of a list of mappings from UID to username might be
[(Integer, String)]. We could use just about any type1 for both the key and the value.
We can build association lists just we do any other list. Haskell
comes with one built-in function called Data.List.lookup to
look up data in an association list. Its type is
Eq a => a -> [(a, b)] -> Maybe b. Can you guess
how it works from that type? Let’s take a look in ghci.
ghci> al = [(1, "one"), (2, "two"), (3, "three"), (4, "four")]
ghci> lookup 1 al
Just "one"
ghci> lookup 5 al
Nothing
The lookup function is really simple. Here’s one way we
could write it:
lookup.hs
myLookup :: Eq a => a -> [(a, b)] -> Maybe b
myLookup _ [] = Nothing
myLookup key ((thiskey,thisval):rest) =
if key == thiskey
then Just thisval
else myLookup key restThis function returns Nothing if passed the empty list.
Otherwise, it compares the key with the key we’re looking for. If a
match is found, the corresponding value is returned. Otherwise, it
searches the rest of the list.
Let’s take a look at a more complex example of association lists. On
Unix/Linux machines, there is a file called /etc/passwd
that stores usernames, UIDs, home directories, and various other data.
We will write a program that parses such a file, creates an association
list, and lets the user look up a username by giving a UID.
passwd-al.hs
import Data.List
import System.IO
import Control.Monad(when)
import System.Exit
import System.Environment(getArgs)
main = do
-- Load the command-line arguments
args <- getArgs
-- If we don't have the right amount of args, give an error and abort
when (length args /= 2) $ do
putStrLn "Syntax: passwd-al filename uid"
exitFailure
-- Read the file lazily
content <- readFile (args !! 0)
-- Compute the username in pure code
let username = findByUID content (read (args !! 1))
-- Display the result
case username of
Just x -> putStrLn x
Nothing -> putStrLn "Could not find that UID"
-- Given the entire input and a UID, see if we can find a username.
findByUID :: String -> Integer -> Maybe String
findByUID content uid =
let al = map parseline . lines $ content
in lookup uid al
-- Convert a colon-separated line into fields
parseline :: String -> (Integer, String)
parseline input =
let fields = split ':' input
in (read (fields !! 2), fields !! 0)
{- | Takes a delimiter and a list. Break up the list based on the
- delimiter. -}
split :: Eq a => a -> [a] -> [[a]]
-- If the input is empty, the result is a list of empty lists.
split _ [] = [[]]
split delim str =
let -- Find the part of the list before delim and put it in "before".
-- The rest of the list, including the leading delim, goes
-- in "remainder".
(before, remainder) = span (/= delim) str
in
before : case remainder of
[] -> []
x -> -- If there is more data to process,
-- call split recursively to process it
split delim (tail x)Let’s look at this program. The heart of it is
findByUID, which is a simple function that parses the input
one line at a time, then calls lookup over the result. The
remaining program is concerned with parsing the input. The input file
looks like this:
root:x:0:0:root:/root:/bin/bash
daemon:x:1:1:daemon:/usr/sbin:/bin/sh
bin:x:2:2:bin:/bin:/bin/sh
sys:x:3:3:sys:/dev:/bin/sh
sync:x:4:65534:sync:/bin:/bin/sync
games:x:5:60:games:/usr/games:/bin/sh
man:x:6:12:man:/var/cache/man:/bin/sh
lp:x:7:7:lp:/var/spool/lpd:/bin/sh
mail:x:8:8:mail:/var/mail:/bin/sh
news:x:9:9:news:/var/spool/news:/bin/sh
jgoerzen:x:1000:1000:John Goerzen,,,:/home/jgoerzen:/bin/bash
Its fields are separated by colons, and include a username, numeric user ID, numeric group ID, full name, home directory, and shell. No field may contain an internal colon.
Maps
The Data.Map module provides a Map type
with behavior that is similar to association lists, but has much better
performance.
Maps give us the same capabilities as hash tables do in other languages. Internally, a map is implemented as a balanced binary tree. Compared to a hash table, this is a much more efficient representation in a language with immutable data. This is the most visible example of how deeply pure functional programming affects how we write code: we choose data structures and algorithms that we can express cleanly and that perform efficiently, but our choices for specific tasks are often different their counterparts in imperative languages.
Some functions in the Data.Map module have the same
names as those in the prelude. Therefore, we will import it with
import qualified Data.Map as Map and use
Map.name to refer to names in that module. Let’s start our
tour of Data.Map by taking a look at some ways to build a
map.
buildmap.hs
import qualified Data.Map as Map
-- Functions to generate a Map that represents an association list
-- as a map
al = [(1, "one"), (2, "two"), (3, "three"), (4, "four")]
{- | Create a map representation of 'al' by converting the association
- list using Map.fromList -}
mapFromAL =
Map.fromList al
{- | Create a map representation of 'al' by doing a fold -}
mapFold =
foldl (\map (k, v) -> Map.insert k v map) Map.empty al
{- | Manually create a map with the elements of 'al' in it -}
mapManual =
Map.insert 2 "two" .
Map.insert 4 "four" .
Map.insert 1 "one" .
Map.insert 3 "three" $ Map.emptyFunctions like Map.insert work in the usual Haskell way:
they return a copy of the input data, with the requested change applied.
This is quite handy with maps. It means that you can use
foldl to build up a map as in the mapFold
example. Or, you can chain together calls to Map.insert as
in the mapManual example. Let’s use ghci to
verify that all of these maps are as expected:
ghci> :l buildmap.hs
[1 of 1] Compiling Main ( buildmap.hs, interpreted )
Ok, one module loaded.
ghci> al
[(1,"one"),(2,"two"),(3,"three"),(4,"four")]
ghci> mapFromAL
fromList [(1,"one"),(2,"two"),(3,"three"),(4,"four")]
ghci> mapFold
fromList [(1,"one"),(2,"two"),(3,"three"),(4,"four")]
ghci> mapManual
fromList [(1,"one"),(2,"two"),(3,"three"),(4,"four")]
Notice that the output from mapManual differs from the
order of the list we used to construct the map. Maps do not guarantee
that they will preserve the original ordering.
Maps operate similarly in concept to association lists. The
Data.Map module provides functions for adding and removing
data from maps. It also lets us filter them, modify them, fold over
them, and convert to and from association lists. The library
documentation for this module is good, so instead of going into detail
on each function, we will present an example that ties together many of
the concepts we’ve discussed in this chapter.
Functions Are Data, Too
Part of Haskell’s power is the ease with which it lets us create and manipulate functions. Let’s take a look at a record that stores a function as one of its fields:
funcrecs.hs
{- | Our usual CustomColor type to play with -}
data CustomColor =
CustomColor {red :: Int,
green :: Int,
blue :: Int}
deriving (Eq, Show, Read)
{- | A new type that stores a name and a function.
The function takes an Int, applies some computation to it, and returns
an Int along with a CustomColor -}
data FuncRec =
FuncRec {name :: String,
colorCalc :: Int -> (CustomColor, Int)}
plus5func color x = (color, x + 5)
purple = CustomColor 255 0 255
plus5 = FuncRec {name = "plus5", colorCalc = plus5func purple}
always0 = FuncRec {name = "always0", colorCalc = \_ -> (purple, 0)}Notice the type of the colorCalc field: it’s a function.
It takes an Int and returns a tuple of
(CustomColor, Int). We create two FuncRec
records: plus5 and always0. Notice that the
colorCalc for both of them will always return the color
purple. FuncRec itself has no field to store the color in,
yet that value somehow becomes part of the function itself. This is
called a closure. Let’s play with this a bit:
ghci> :l funcrecs.hs
[1 of 1] Compiling Main ( funcrecs.hs, interpreted )
Ok, one module loaded.
ghci> :t plus5
plus5 :: FuncRec
ghci> name plus5
"plus5"
ghci> :t colorCalc plus5
colorCalc plus5 :: Int -> (CustomColor, Int)
ghci> (colorCalc plus5) 7
(CustomColor {red = 255, green = 0, blue = 255},12)
ghci> :t colorCalc always0
colorCalc always0 :: Int -> (CustomColor, Int)
ghci> (colorCalc always0) 7
(CustomColor {red = 255, green = 0, blue = 255},0)
That worked well enough, but you might wonder how to do something more advanced, such as making a piece of data available in multiple places. A type construction function can be helpful. Here’s an example:
funcrecs2.hs
data FuncRec =
FuncRec {name :: String,
calc :: Int -> Int,
namedCalc :: Int -> (String, Int)}
mkFuncRec :: String -> (Int -> Int) -> FuncRec
mkFuncRec name calcfunc =
FuncRec {name = name,
calc = calcfunc,
namedCalc = \x -> (name, calcfunc x)}
plus5 = mkFuncRec "plus5" (+ 5)
always0 = mkFuncRec "always0" (\_ -> 0)Here we have a function called mkFuncRec that takes a
String and another function as parameters, and returns a
new FuncRec record. Notice how both parameters to
mkFuncRec are used in multiple places. Let’s try it
out:
ghci> :l funcrecs2.hs
[1 of 1] Compiling Main ( funcrecs2.hs, interpreted )
Ok, one module loaded.
ghci> :t plus5
plus5 :: FuncRec
ghci> name plus5
"plus5"
ghci> (calc plus5) 5
10
ghci> (namedCalc plus5) 5
("plus5",10)
ghci> plus5a = plus5 {name = "PLUS5A"}
ghci> name plus5a
"PLUS5A"
ghci> (namedCalc plus5a) 5
("plus5",10)
Notice the creation of plus5a. We changed the
name field, but not the namedCalc field.
That’s why name has the new name, but
namedCalc still returns the name that was passed to
mkFuncRec; it doesn’t change unless we explicitly change
it.
Extended Example: /etc/passwd
In order to illustrate the usage of a number of different data
structures together, we’ve prepared an extended example. This example
parses and stores entries from files in the format of a typical
/etc/passwd file.
passwdmap.hs
import Data.List
import qualified Data.Map as Map
import System.IO
import Text.Printf(printf)
import System.Environment(getArgs)
import System.Exit
import Control.Monad(when)
{- | The primary piece of data this program will store.
It represents the fields in a POSIX /etc/passwd file -}
data PasswdEntry = PasswdEntry {
userName :: String,
password :: String,
uid :: Integer,
gid :: Integer,
gecos :: String,
homeDir :: String,
shell :: String}
deriving (Eq, Ord)
{- | Define how we get data to a 'PasswdEntry'. -}
instance Show PasswdEntry where
show pe = printf "%s:%s:%d:%d:%s:%s:%s"
(userName pe) (password pe) (uid pe) (gid pe)
(gecos pe) (homeDir pe) (shell pe)
{- | Converting data back out of a 'PasswdEntry'. -}
instance Read PasswdEntry where
readsPrec _ value =
case split ':' value of
[f1, f2, f3, f4, f5, f6, f7] ->
-- Generate a 'PasswdEntry' the shorthand way:
-- using the positional fields. We use 'read' to convert
-- the numeric fields to Integers.
[(PasswdEntry f1 f2 (read f3) (read f4) f5 f6 f7, [])]
x -> error $ "Invalid number of fields in input: " ++ show x
where
{- | Takes a delimiter and a list. Break up the list based on the
- delimiter. -}
split :: Eq a => a -> [a] -> [[a]]
-- If the input is empty, the result is a list of empty lists.
split _ [] = [[]]
split delim str =
let -- Find the part of the list before delim and put it in
-- "before". The rest of the list, including the leading
-- delim, goes in "remainder".
(before, remainder) = span (/= delim) str
in
before : case remainder of
[] -> []
x -> -- If there is more data to process,
-- call split recursively to process it
split delim (tail x)
-- Convenience aliases; we'll have two maps: one from UID to entries
-- and the other from username to entries
type UIDMap = Map.Map Integer PasswdEntry
type UserMap = Map.Map String PasswdEntry
{- | Converts input data to maps. Returns UID and User maps. -}
inputToMaps :: String -> (UIDMap, UserMap)
inputToMaps inp =
(uidmap, usermap)
where
-- fromList converts a [(key, value)] list into a Map
uidmap = Map.fromList . map (\pe -> (uid pe, pe)) $ entries
usermap = Map.fromList .
map (\pe -> (userName pe, pe)) $ entries
-- Convert the input String to [PasswdEntry]
entries = map read (lines inp)
main = do
-- Load the command-line arguments
args <- getArgs
-- If we don't have the right number of args,
-- give an error and abort
when (length args /= 1) $ do
putStrLn "Syntax: passwdmap filename"
exitFailure
-- Read the file lazily
content <- readFile (head args)
let maps = inputToMaps content
mainMenu maps
mainMenu maps@(uidmap, usermap) = do
putStr optionText
hFlush stdout
sel <- getLine
-- See what they want to do. For every option except 4,
-- return them to the main menu afterwards by calling
-- mainMenu recursively
case sel of
"1" -> lookupUserName >> mainMenu maps
"2" -> lookupUID >> mainMenu maps
"3" -> displayFile >> mainMenu maps
"4" -> return ()
_ -> putStrLn "Invalid selection" >> mainMenu maps
where
lookupUserName = do
putStrLn "Username: "
username <- getLine
case Map.lookup username usermap of
Nothing -> putStrLn "Not found."
Just x -> print x
lookupUID = do
putStrLn "UID: "
uidstring <- getLine
case Map.lookup (read uidstring) uidmap of
Nothing -> putStrLn "Not found."
Just x -> print x
displayFile =
putStr . unlines . map (show . snd) . Map.toList $ uidmap
optionText =
"\npasswdmap options:\n\
\\n\
\1 Look up a user name\n\
\2 Look up a UID\n\
\3 Display entire file\n\
\4 Quit\n\n\
\Your selection: "This example maintains two maps: one from username to
PasswdEntry and another one from UID to
PasswdEntry. Database developers may find it convenient to
think of this as having two different indices into the data to speed
searching on different fields.
Take a look at the Show and Read instances
for PasswdEntry. There is already a standard format for
rendering data of this type as a string: the colon-separated version
already used by the system. So our Show function displays a
PasswdEntry in the format, and Read parses
that format.
Extended example: Numeric Types
We’ve told you how powerful and expressive Haskell’s type system is. We’ve shown you a lot of ways to use that power. Here’s a chance to really see that in action.
Back in the section called “Numeric Types”, we showed the numeric type classes that come with Haskell. Let’s see what we can do by defining new types and utilizing the numeric type classes to integrate them with basic mathematics in Haskell.
Let’s start by thinking through what we’d like to see out of
ghci when we interact with our new types. To start with, it
might be nice to render numeric expressions as strings, making sure to
indicate proper precedence. Perhaps we could create a function called
prettyShow to do that. We’ll show you how to write it in a
bit, but first we’ll look at how we might use it.
ghci> :l num.hs
[1 of 1] Compiling Main ( num.hs, interpreted )
Ok, one module loaded.
ghci> 5 + 1 * 3
8
ghci> prettyShow $ 5 + 1 * 3
"5+(1*3)"
ghci> prettyShow $ 5 * 1 + 3
"(5*1)+3"
That looks nice, but it wasn’t all that smart. We could easily
simplify out the 1 * part of the expression. How about a
function to do some very basic simplification?
ghci> prettyShow $ simplify $ 5 + 1 * 3
"5+3"
How about converting a numeric expression to Reverse Polish Notation (RPN)? RPN is a postfix notation that never requires parentheses, and is commonly found on HP calculators. RPN is a stack-based notation. We push numbers onto the stack, and when we enter operations, they pop the most recent numbers off the stack and place the result on the stack.
ghci> rpnShow $ 5 + 1 * 3
"5 1 3 * +"
ghci> rpnShow $ simplify $ 5 + 1 * 3
"5 3 +"
Maybe it would be nice to be able to represent simple expressions with symbols for the unknowns.
ghci> prettyShow $ 5 + (Symbol "x") * 3
"5+(x*3)"
It’s often important to track units of measure when working with numbers. For instance, when you see the number 5, does it mean 5 meters, 5 feet, or 5 bytes? Of course, if you divide 5 meters by 2 seconds, the system ought to be able to figure out the appropriate units. Moreover, it should stop you from adding 2 seconds to 5 meters.
ghci> 5 / 2
2.5
ghci> (units 5 "m") / (units 2 "s")
2.5_m/s
ghci> (units 5 "m") + (units 2 "s")
*** Exception: Mis-matched units in add or subtract
CallStack (from HasCallStack):
error, called at num.hs:109:19 in main:Main
ghci> (units 5 "m") + (units 2 "m")
7_m
ghci> (units 5 "m") / 2
2.5_m
ghci> 10 * (units 5 "m") / (units 2 "s")
25.0_m/s
If we define an expression or a function that is valid for all
numbers, we should be able to calculate the result, or render the
expression. For instance, if we define test to have type
Num a => a, and say test = 2 * 5 + 3, then
we ought to be able to do this:
ghci> test
13
ghci> rpnShow test
"2 5 * 3 +"
ghci> prettyShow test
"(2*5)+3"
ghci> test + 5
18
ghci> prettyShow (test + 5)
"((2*5)+3)+5"
ghci> rpnShow (test + 5)
"2 5 * 3 + 5 +"
Since we have units, we should be able to handle some basic trigonometry as well. Many of these operations operate on angles. Let’s make sure that we can handle both degrees and radians.
ghci> sin (pi / 2)
1.0
ghci> sin (units (pi / 2) "rad")
1.0_1.0
ghci> sin (units 90 "deg")
1.0_1.0
ghci> (units 50 "m") * sin (units 90 "deg")
50.0_m
Finally, we ought to be able to put all this together and combine different kinds of expressions together.
ghci> ((units 50 "m") * sin (units 90 "deg")) :: Units (SymbolicManip Double)
50.0*sin(((2.0*pi)*90.0)/360.0)_m
ghci> prettyShow $ dropUnits $ (units 50 "m") * sin (units 90 "deg")
"50.0*sin(((2.0*pi)*90.0)/360.0)"
ghci> rpnShow $ dropUnits $ (units 50 "m") * sin (units 90 "deg")
"50.0 2.0 pi * 90.0 * 360.0 / sin *"
ghci> (units (Symbol "x") "m") * sin (units 90 "deg")
x*sin(((2.0*pi)*90.0)/360.0)_m
Everything you’ve just seen is possible with Haskell types and
classes. In fact, you’ve been reading a real ghci session
demonstrating num.hs, which you’ll see shortly.
First Steps
Let’s think about how we would accomplish everything shown above. To
start with, we might use ghci to check the type of
(+), which is Num a => a -> a -> a.
If we want to make possible some custom behavior for the plus operator,
then we will have to define a new type and make it an instance of
Num. This type will need to store an expression
symbolically. We can start by thinking of operations such as addition.
To store that, we will need to store the operation itself, its left
side, and its right side. The left and right sides could themselves be
expressions.
We can therefore think of an expression as a sort of tree. Let’s start with some simple types.
numsimple.hs
-- The "operators" that we're going to support
data Op = Plus | Minus | Mul | Div | Pow
deriving (Eq, Show)
{- The core symbolic manipulation type -}
data SymbolicManip a =
Number a -- Simple number, such as 5
| Arith Op (SymbolicManip a) (SymbolicManip a)
deriving (Eq, Show)
{- SymbolicManip will be an instance of Num. Define how the Num
operations are handled over a SymbolicManip. This will implement things
like (+) for SymbolicManip. -}
instance Num a => Num (SymbolicManip a) where
a + b = Arith Plus a b
a - b = Arith Minus a b
a * b = Arith Mul a b
negate a = Arith Mul (Number (-1)) a
abs a = error "abs is unimplemented"
signum _ = error "signum is unimplemented"
fromInteger i = Number (fromInteger i)First, we define a type called Op. This type simply
represents some of the operations we will support. Next, there is a
definition for SymbolicManip a. Because of the
Num a constraint, any Num can be used for the
a. So a full type may be something like
SymbolicManip Int.
A SymbolicManip type can be a plain number, or it can be
some arithmetic operation. The type for the Arith
constructor is recursive, which is perfectly legal in Haskell.
Arith creates a SymbolicManip out of an
Op and two other SymbolicManip items. Let’s
look at an example:
ghci> :l numsimple.hs
[1 of 1] Compiling Main ( numsimple.hs, interpreted )
Ok, modules loaded: Main.
ghci> Number 5
Number 5
ghci> :t Number 5
Number 5 :: Num a => SymbolicManip a
ghci> :t Number (5::Int)
Number (5::Int) :: SymbolicManip Int
ghci> Number 5 * Number 10
Arith Mul (Number 5) (Number 10)
ghci> (5 * 10)::SymbolicManip Int
Arith Mul (Number 5) (Number 10)
ghci> (5 * 10 + 2)::SymbolicManip Int
Arith Plus (Arith Mul (Number 5) (Number 10)) (Number 2)
You can see that we already have a very basic representation of
expressions working. Notice how Haskell “converted”
5 * 10 + 2 into a SymbolicManip, and even
handled order of evaluation properly. This wasn’t really a true
conversion; SymbolicManip is a first-class number now.
Integer numeric literals are internally treated as being wrapped in
fromInteger anyway, so 5 is just as valid as a
SymbolicManip Int as it as an Int.
From here, then, our task is simple: extend the
SymbolicManip type to be able to represent all the
operations we will want to perform, implement instances of it for the
other numeric type classes, and implement our own instance of
Show for SymbolicManip that renders this tree
in a more accessible fashion.
Completed Code
Here is the completed num.hs, which was used with the
ghci examples at the beginning of this chapter. Let’s look
at this code one piece at a time.
num.hs
import Data.List
--------------------------------------------------
-- Symbolic/units manipulation
--------------------------------------------------
-- The "operators" that we're going to support
data Op = Plus | Minus | Mul | Div | Pow
deriving (Eq, Show)
{- The core symbolic manipulation type. It can be a simple number,
a symbol, a binary arithmetic operation (such as +), or a unary
arithmetic operation (such as cos)
Notice the types of BinaryArith and UnaryArith: it's a recursive
type. So, we could represent a (+) over two SymbolicManips. -}
data SymbolicManip a =
Number a -- Simple number, such as 5
| Symbol String -- A symbol, such as x
| BinaryArith Op (SymbolicManip a) (SymbolicManip a)
| UnaryArith String (SymbolicManip a)
deriving (Eq)In this section of code, we define an Op that is
identical to the one we used before. We also define
SymbolicManip, which is similar to what we used before. In
this version, we now support unary arithmetic operations (those which
take only one parameter) such as abs or cos.
Next we define our instance of Num.
num.hs
{- SymbolicManip will be an instance of Num. Define how the Num
operations are handled over a SymbolicManip. This will implement things
like (+) for SymbolicManip. -}
instance Num a => Num (SymbolicManip a) where
a + b = BinaryArith Plus a b
a - b = BinaryArith Minus a b
a * b = BinaryArith Mul a b
negate a = BinaryArith Mul (Number (-1)) a
abs a = UnaryArith "abs" a
signum _ = error "signum is unimplemented"
fromInteger i = Number (fromInteger i)This is pretty straightforward and also similar to our earlier code.
Note that earlier we weren’t able to properly support abs,
but now with the UnaryArith constructor, we can. Next we
define some more instances.
num.hs
{- Make SymbolicManip an instance of Fractional -}
instance (Fractional a) => Fractional (SymbolicManip a) where
a / b = BinaryArith Div a b
recip a = BinaryArith Div (Number 1) a
fromRational r = Number (fromRational r)
{- Make SymbolicManip an instance of Floating -}
instance (Floating a) => Floating (SymbolicManip a) where
pi = Symbol "pi"
exp a = UnaryArith "exp" a
log a = UnaryArith "log" a
sqrt a = UnaryArith "sqrt" a
a ** b = BinaryArith Pow a b
sin a = UnaryArith "sin" a
cos a = UnaryArith "cos" a
tan a = UnaryArith "tan" a
asin a = UnaryArith "asin" a
acos a = UnaryArith "acos" a
atan a = UnaryArith "atan" a
sinh a = UnaryArith "sinh" a
cosh a = UnaryArith "cosh" a
tanh a = UnaryArith "tanh" a
asinh a = UnaryArith "asinh" a
acosh a = UnaryArith "acosh" a
atanh a = UnaryArith "atanh" aThis section of code defines some fairly straightforward instances of
Fractional and Floating. Now let’s work on
converting our expressions to strings for display.
num.hs
{- Show a SymbolicManip as a String, using conventional
algebraic notation -}
prettyShow :: (Show a, Num a) => SymbolicManip a -> String
-- Show a number or symbol as a bare number or serial
prettyShow (Number x) = show x
prettyShow (Symbol x) = x
prettyShow (BinaryArith op a b) =
let pa = simpleParen a
pb = simpleParen b
pop = op2str op
in pa ++ pop ++ pb
prettyShow (UnaryArith opstr a) =
opstr ++ "(" ++ show a ++ ")"
op2str :: Op -> String
op2str Plus = "+"
op2str Minus = "-"
op2str Mul = "*"
op2str Div = "/"
op2str Pow = "**"
{- Add parenthesis where needed. This function is fairly conservative
and will add parenthesis when not needed in some cases.
Haskell will have already figured out precedence for us while building
up the SymbolicManip. -}
simpleParen :: (Show a, Num a) => SymbolicManip a -> String
simpleParen (Number x) = prettyShow (Number x)
simpleParen (Symbol x) = prettyShow (Symbol x)
simpleParen x@(BinaryArith _ _ _) = "(" ++ prettyShow x ++ ")"
simpleParen x@(UnaryArith _ _) = prettyShow x
{- Showing a SymbolicManip calls the prettyShow function on it -}
instance (Show a, Num a) => Show (SymbolicManip a) where
show a = prettyShow aWe start by defining a function prettyShow. It renders
an expression using conventional style. The algorithm is fairly simple:
bare numbers and symbols are rendered bare; binary arithmetic is
rendered with the two sides plus the operator in the middle, and of
course we handle the unary operators as well. op2str simply
converts an Op to a String. In
simpleParen, we have a quite conservative algorithm that
adds parenthesis to keep precedence clear in the result. Finally, we
make SymbolicManip an instance of Show and use
prettyShow to accomplish that. Now let’s implement an
algorithm that converts an expression to s string in RPN format.
num.hs
{- Show a SymbolicManip using RPN. HP calculator users may
find this familiar. -}
rpnShow :: (Show a, Num a) => SymbolicManip a -> String
rpnShow i =
let toList (Number x) = [show x]
toList (Symbol x) = [x]
toList (BinaryArith op a b) = toList a ++ toList b ++
[op2str op]
toList (UnaryArith op a) = toList a ++ [op]
join :: [a] -> [[a]] -> [a]
join delim l = concat (intersperse delim l)
in join " " (toList i)Fans of RPN will note how much simpler this algorithm is compared to the algorithm to render with conventional notation. In particular, we didn’t have to worry about where to add parenthesis, because RPN can, by definition, only be evaluated one way. Next, let’s see how we might implement a function to do some rudimentary simplification on expressions.
num.hs
{- Perform some basic algebraic simplifications on a SymbolicManip. -}
simplify :: (Num a, Eq a) => SymbolicManip a -> SymbolicManip a
simplify (BinaryArith op ia ib) =
let sa = simplify ia
sb = simplify ib
in
case (op, sa, sb) of
(Mul, Number 1, b) -> b
(Mul, a, Number 1) -> a
(Mul, Number 0, b) -> Number 0
(Mul, a, Number 0) -> Number 0
(Div, a, Number 1) -> a
(Plus, a, Number 0) -> a
(Plus, Number 0, b) -> b
(Minus, a, Number 0) -> a
_ -> BinaryArith op sa sb
simplify (UnaryArith op a) = UnaryArith op (simplify a)
simplify x = xThis function is pretty simple. For certain binary arithmetic operations—for instance, multiplying any value by 1—we are able to easily simplify the situation. We begin by obtaining simplified versions of both sides of the calculation (this is where recursion hits) and then simplify the result. We have little to do with unary operators, so we just simplify the expression they act upon.
From here on, we will add support for units of measure to our established library. This will let us represent quantities such as “5 meters”. We start, as before, by defining a type.
num.hs
{- New data type: Units. A Units type contains a number
and a SymbolicManip, which represents the units of measure.
A simple label would be something like (Symbol "m") -}
data Units a = Units a (SymbolicManip a)
deriving (Eq)So, a Units contains a number and a label. The label is
itself a SymbolicManip. Next, it will probably come as no
surprise to see an instance of Num for
Units.
num.hs
{- Implement Units for Num. We don't know how to convert between
arbitrary units, so we generate an error if we try to add numbers with
different units. For multiplication, generate the appropriate
new units. -}
instance (Num a, Eq a) => Num (Units a) where
(Units xa ua) + (Units xb ub)
| ua == ub = Units (xa + xb) ua
| otherwise = error "Mis-matched units in add or subtract"
(Units xa ua) - (Units xb ub) = (Units xa ua) + (Units (xb * (-1)) ub)
(Units xa ua) * (Units xb ub) = Units (xa * xb) (ua * ub)
negate (Units xa ua) = Units (negate xa) ua
abs (Units xa ua) = Units (abs xa) ua
signum (Units xa _) = Units (signum xa) (Number 1)
fromInteger i = Units (fromInteger i) (Number 1)Now it may become clear why we use a SymbolicManip
instead of a String to store the unit of measure. As
calculations such as multiplication occur, the unit of measure also
changes. For instance, if we multiply 5 meters by 2 meters, we obtain 10
square meters. We force the units for addition to match, and implement
subtraction in terms of addition. Let’s look at more type class
instances for Units.
num.hs
{- Make Units an instance of Fractional -}
instance (Fractional a, Eq a) => Fractional (Units a) where
(Units xa ua) / (Units xb ub) = Units (xa / xb) (ua / ub)
recip a = 1 / a
fromRational r = Units (fromRational r) (Number 1)
{- Floating implementation for Units.
Use some intelligence for angle calculations: support deg and rad
-}
instance (Floating a, Eq a) => Floating (Units a) where
pi = (Units pi (Number 1))
exp _ = error "exp not yet implemented in Units"
log _ = error "log not yet implemented in Units"
(Units xa ua) ** (Units xb ub)
| ub == Number 1 = Units (xa ** xb) (ua ** Number xb)
| otherwise = error "units for RHS of ** not supported"
sqrt (Units xa ua) = Units (sqrt xa) (sqrt ua)
sin (Units xa ua)
| ua == Symbol "rad" = Units (sin xa) (Number 1)
| ua == Symbol "deg" = Units (sin (deg2rad xa)) (Number 1)
| otherwise = error "Units for sin must be deg or rad"
cos (Units xa ua)
| ua == Symbol "rad" = Units (cos xa) (Number 1)
| ua == Symbol "deg" = Units (cos (deg2rad xa)) (Number 1)
| otherwise = error "Units for cos must be deg or rad"
tan (Units xa ua)
| ua == Symbol "rad" = Units (tan xa) (Number 1)
| ua == Symbol "deg" = Units (tan (deg2rad xa)) (Number 1)
| otherwise = error "Units for tan must be deg or rad"
asin (Units xa ua)
| ua == Number 1 = Units (rad2deg $ asin xa) (Symbol "deg")
| otherwise = error "Units for asin must be empty"
acos (Units xa ua)
| ua == Number 1 = Units (rad2deg $ acos xa) (Symbol "deg")
| otherwise = error "Units for acos must be empty"
atan (Units xa ua)
| ua == Number 1 = Units (rad2deg $ atan xa) (Symbol "deg")
| otherwise = error "Units for atan must be empty"
sinh = error "sinh not yet implemented in Units"
cosh = error "cosh not yet implemented in Units"
tanh = error "tanh not yet implemented in Units"
asinh = error "asinh not yet implemented in Units"
acosh = error "acosh not yet implemented in Units"
atanh = error "atanh not yet implemented in Units"We didn’t supply implementations for every function, but quite a few have been defined. Now let’s define a few utility functions for working with units.
num.hs
{- A simple function that takes a number and a String and returns an
appropriate Units type to represent the number and its unit of measure -}
units :: (Num z) => z -> String -> Units z
units a b = Units a (Symbol b)
{- Extract the number only out of a Units type -}
dropUnits :: (Num z) => Units z -> z
dropUnits (Units x _) = x
{- Utilities for the Unit implementation -}
deg2rad x = 2 * pi * x / 360
rad2deg x = 360 * x / (2 * pi)First, we have units, which makes it easy to craft
simple expressions. It’s faster to say units 5 "m" than
Units 5 (Symbol "m"). We also have a corresponding
dropUnits, which discards the unit of measure and returns
the embedded bare Num. Finally, we define some functions
for use by our earlier instances to convert between degrees and radians.
Next, we just define a Show instance for
Units.
num.hs
{- Showing units: we show the numeric component, an underscore,
then the prettyShow version of the simplified units -}
instance (Show a, Num a, Eq a) => Show (Units a) where
show (Units xa ua) = show xa ++ "_" ++ prettyShow (simplify ua)That was simple. For one last piece, we define a variable
test to experiment with.
num.hs
test :: (Num a) => a
test = 2 * 5 + 3So, looking back over all this code, we have done what we set out to
accomplish: implemented more instances for SymbolicManip.
We have also introduced another type called Units which
stores a number and a unit of measure. We implement several show-like
functions which render the SymbolicManip or
Units in different ways.
There is one other point that this example drives home. Every language—even those with objects and overloading—has some parts of the language that are special in some way. In Haskell, the “special” bits are extremely small. We have just developed a new representation for something as fundamental as a number, and it has been really quite easy. Our new type is a first-class type, and the compiler knows what functions to use with it at compile time. Haskell takes code reuse and interchangability to the extreme. It is easy to make code generic and work on things of many different types. It’s also easy to make up new types and make them automatically be first-class features of the system.
Remember our ghci examples at the beginning of the
chapter? All of them were made with the code in this example. You might
want to try them out for yourself and see how they work.
Exercises
- Extend the
prettyShowfunction to remove unnecessary parentheses.
Taking advantage of functions as data
In an imperative language, appending two lists is cheap and easy. Here’s a simple C structure in which we maintain a pointer to the head and tail of a list.
struct list {
struct node *head, *tail;
};When we have one list, and want to append another list onto its end,
we modify the last node of the existing list to point to its
head node, then update its tail pointer to
point to its tail node.
Obviously, this approach is off limits to us in Haskell if we want to
stay pure. Since pure data is immutable, we can’t go around modifying
lists in place. Haskell’s (++) operator appends two lists
by creating a new one.
Append.hs
(++) :: [a] -> [a] -> [a]
(x:xs) ++ ys = x : xs ++ ys
_ ++ ys = ysFrom inspecting the code, we can see that the cost of creating a new list depends on the length of the initial list2.
We often need to append lists over and over, to construct one big
list. For instance, we might be generating the contents of a web page as
a String, emitting a chunk at a time as we traverse some
data structure. Each time we have a chunk of markup to add to the page,
we will naturally want to append it onto the end of our existing
String.
If a single append has a cost proportional to the length of the initial list, and each repeated append makes the initial list longer, we end up in an unhappy situation: the cost of all of the repeated appends is proportional to the square of the length of the final list.
To understand this, let’s dig in a little. The (++)
operator is right associative.
ghci> :info (++)
(++) :: [a] -> [a] -> [a] -- Defined in GHC.Base
infixr 5 ++
This means that a Haskell implementation will evaluate the expression
"a" ++ "b" ++ "c" as if we had put parentheses around it as
follows: "a" ++ ("b" ++ "c"). This makes good performance
sense, because it keeps the left operand as short as possible.
When we repeatedly append onto the end of a list, we defeat this
associativity. Let’s say we start with the list "a" and
append "b", and save the result as our new list. If we
later append "c" onto this new list, our left operand is
now "ab". In this scheme, every time we append, our left
operand gets longer.
Meanwhile, the imperative programmers are cackling with glee, because the cost of their repeated appends only depends on the number of them that they perform. They have linear performance; ours is quadratic.
When something as common as repeated appending of lists imposes such a performance penalty, it’s time to look at the problem from another angle.
The expression ("a"++) is a section, a partially applied
function. What is its type?
ghci> :type ("a" ++)
("a" ++) :: [Char] -> [Char]
Since this is a function, we can use the (.) operator to
compose it with another section, let’s say ("b"++).
ghci> :type ("a" ++) . ("b" ++)
("a" ++) . ("b" ++) :: [Char] -> [Char]
Our new function has the same type. What happens if we stop composing
functions, and instead provide a String to the function
we’ve created?
ghci> f = ("a" ++) . ("b" ++)
ghci> f []
"ab"
We’ve appended the strings! We’re using these partially applied
functions to store data, which we can retrieve by providing an empty
list. Each partial application of (++) and (.)
represents an append, but it doesn’t actually perform
the append.
There are two very interesting things about this approach. The first
is that the cost of a partial application is constant, so the cost of
many partial applications is linear. The second is that when we finally
provide a [] value to unlock the final list from its chain
of partial applications, application proceeds from right to left. This
keeps the left operand of (++) small, and so the overall
cost of all of these appends is linear, not quadratic.
By choosing an unfamiliar data representation, we’ve avoided a nasty performance quagmire, while gaining a new perspective on the usefulness of treating functions as data. By the way, this is an old trick, and it’s usually called a difference list.
We’re not yet finished, though. As appealing as difference lists are
in theory, ours won’t be very pleasant in practice if we leave all the
plumbing of (++), (.), and partial application
exposed. We need to turn this mess into something pleasant to work
with.
Turning difference lists into a proper library
Our first step is to use a newtype declaration to hide
the underlying type from our users. We’ll create a new type, and call it
DList. Like a regular list, it will be a parameterised
type.
DList.hs
newtype DList a = DL {
unDL :: [a] -> [a]
}The unDL function is our deconstructor, which removes
the DL constructor. When we go back and decide what we want
to export from our module, we will omit our data constructor and
deconstruction function, so the DList type will be
completely opaque to our users. They’ll only be able to work with the
type using the other functions we export.
DList.hs
append :: DList a -> DList a -> DList a
append xs ys = DL (unDL xs . unDL ys)Our append function may seem a little complicated, but
it’s just performing some book-keeping around the same use of the
(.) operator that we demonstrated earlier. To compose our
functions, we must first unwrap them from their DL
constructor, hence the uses of unDL. We then re-wrap the
resulting function with the DL constructor so that it will
have the right type.
Here’s another way of writing the same function, in which we perform
the unwrapping of xs and ys via pattern
matching.
DList.hs
append' :: DList a -> DList a -> DList a
append' (DL xs) (DL ys) = DL (xs . ys)Our DList type won’t be much use if we can’t convert
back and forth between the DList representation and a
regular list.
DList.hs
fromList :: [a] -> DList a
fromList xs = DL (xs ++)
toList :: DList a -> [a]
toList (DL xs) = xs []Once again, compared to the original versions of these functions that we wrote, all we’re doing is a little book-keeping to hide the plumbing.
If we want to make DList useful as a substitute for
regular lists, we need to provide some more of the common list
operations.
DList.hs
empty :: DList a
empty = DL id
-- equivalent of the list type's (:) operator
cons :: a -> DList a -> DList a
cons x (DL xs) = DL ((x:) . xs)
infixr `cons`
dfoldr :: (a -> b -> b) -> b -> DList a -> b
dfoldr f z xs = foldr f z (toList xs)Although the DList approach makes appends cheap, not all
list-like operations are easily available. The head
function has constant cost for lists. Our DList equivalent
requires that we convert the entire DList to a regular
list, so it is much more expensive than its list counterpart: its cost
is linear in the number of appends we have performed to construct the
DList.
DList.hs
safeHead :: DList a -> Maybe a
safeHead xs = case toList xs of
(y:_) -> Just y
_ -> NothingTo support an equivalent of map, we can make our
DList type a functor.
DList.hs
dmap :: (a -> b) -> DList a -> DList b
dmap f = dfoldr go empty
where go x xs = cons (f x) xs
instance Functor DList where
fmap = dmapOnce we decide that we have written enough equivalents of list functions, we go back to the top of our source file, and add a module header.
DList.hs
module DList
(
DList
, fromList
, toList
, empty
, append
, cons
, dfoldr
) whereLists, difference lists, and monoids
In abstract algebra, there exists a simple abstract structure called a monoid. Many mathematical objects are monoids, because the “bar to entry” is very low. In order to be considered a monoid, an object must have two properties.
An associative binary operator. Let’s call it
(*): the expressiona * (b * c)must give the same result as(a * b) * c.An identity value. If we call this
e, it must obey two rules:a * e == aande * a == a.
The rules for monoids don’t say what the binary operator must do, merely that such an operator must exist. Because of this, lots of mathematical objects are monoids. If we take addition as the binary operator and zero as the identity value, integers form a monoid. With multiplication as the binary operator and one as the identity value, integers form a different monoid.
Monoids are ubiquitous in Haskell3. The Monoid
type class is defined in the Data.Monoid module.
Monoid.hs
class Semigroup a => Monoid a where
mempty :: a -- the identity
mappend :: a -> a -> a -- associative binary operatorIf we take (++) as the binary operator and
[] as the identity, lists form a monoid.
Monoid.hs
instance Monoid [a] where
mempty = []
mappend = (++)Since lists and DLists are so closely related, it
follows that our DList type must be a monoid, too.
As seen in the Monoid definition, we must make
DList an instance of Semigroup as well. A
semigroup is a mathematical object with an associative binary operator,
i. e. every monoid is also a semigroup (but not all semigroups are
monoids).
DList.hs
instance Semigroup (DList a) where
(<>) = append
instance Monoid (DList a) where
mempty = emptyLet’s try our the methods of the Monoid type class in
ghci.
ghci> "foo" `mappend` "bar"
"foobar"
ghci> toList (fromList [1,2] `mappend` fromList [3,4])
[1,2,3,4]
ghci> mempty `mappend` [1]
[1]
Integers as monoids
Although from a mathematical perspective, integers can be monoids in
two different ways, we can’t write two differing Monoid
instances for Int in Haskell: the compiler would complain
about duplicate instances.
In those rare cases where we really need several Monoid
instances for the same type, we can use some newtype
trickery to create distinct types for the purpose.
Monoid.hs
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
newtype AInt = A { unA :: Int }
deriving (Show, Eq, Num)
-- monoid under addition
instance Semigroup AInt where
(<>) = (+)
instance Monoid AInt where
mempty = 0
newtype MInt = M { unM :: Int }
deriving (Show, Eq, Num)
-- monoid under multiplication
instance Semigroup MInt where
(<>) = (*)
instance Monoid MInt where
mempty = 1We’ll then get different behaviour depending on the type we use.
ghci> 2 `mappend` 5 :: MInt
M {unM = 10}
ghci> 2 `mappend` 5 :: AInt
A {unA = 7}
In fact, these types already exist in Haskell. They can be imported
from Data.Monoid and are called Sum and
Product.
We will have more to say about difference lists and their monoidal nature in the section called “The writer monad and lists”.
Checking the rules for monoids
As with the rules for functors, Haskell cannot check the rules for
monoids on our behalf. If we’re defining a Monoid instance,
we can easily write QuickCheck properties to give us high statistical
confidence that our code is following the monoid rules.
General purpose sequences
Both Haskell’s built-in list type and the DList type
that we defined above have poor performance characteristics under some
circumstances. The Data.Sequence module defines a
Seq container type that gives good performance for a wider
variety of operations.
As with other modules, Data.Sequence is intended to be
used via qualified import.
DataSequence.hs
import qualified Data.Sequence as SeqWe can construct an empty Seq using empty,
and a single-element container using singleton.
ghci> :l DataSequence.hs
[1 of 1] Compiling Main ( DataSequence.hs, interpreted )
Ok, one module loaded.
ghci> Seq.empty
fromList []
ghci> Seq.singleton 1
fromList [1]
We can create a Seq from a list using
fromList.
ghci> a = Seq.fromList [1,2,3]
The Data.Sequence module provides some constructor
functions in the form of operators. When we perform a qualified import,
we must qualify the name of an operator in our code, which is ugly.
ghci> 1 Seq.<| Seq.singleton 2
fromList [1,2]
If we import the operators explicitly, we can avoid the need to qualify them.
DataSequence.hs
import Data.Sequence ((><), (<|), (|>))By removing the qualification from the operator, we improve the readability of our code.
ghci> Seq.singleton 1 |> 2
fromList [1,2]
A useful way to remember the (<|) and
(|>) functions is that the “arrow” points to the element
we’re adding to the Seq. The element will be added on the
side to which the arrow points: (<|) adds on the left,
(|>) on the right.
Both adding on the left and adding on the right are constant-time
operations. Appending two Seqs is also cheap, occurring in
time proportional to the logarithm of whichever is shorter. To append,
we use the (><) operator.
ghci> left = Seq.fromList [1,3,3]
ghci> right = Seq.fromList [7,1]
ghci> left >< right
fromList [1,3,3,7,1]
If we want to create a list from a Seq, we must use the
Data.Foldable module, which is best imported qualified.
DataSequence.hs
import qualified Data.Foldable as FoldableThis module defines a type class, Foldable, which
Seq implements.
ghci> Foldable.toList (Seq.fromList [1,2,3])
[1,2,3]
If we want to fold over a Seq, we use the fold functions
from the Data.Foldable module.
ghci> Foldable.foldl' (+) 0 (Seq.fromList [1,2,3])
6
The Data.Sequence module provides a number of other
useful list-like functions. Its documentation is very thorough, giving
time bounds for each operation.
If Seq has so many desirable characteristics, why is it
not the default sequence type? Lists are simpler and have less overhead,
and so quite often they are good enough for the task at hand. They are
also well suited to a lazy setting, where Seq does not fare
well.